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> Leetle Adoptables Starter Pack Creation Contest
Lady_Dragonrider
Posted: Jul 19 2012, 11:22 PM
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I don't know if I should stick with 3 hats, or do four. Any ideas for hats? I changed the name of the Asian hat.
I have two more packs in the making, four elements and lights. I might do a pack with a traveling or vehicle theme.
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charky
Posted: Jul 24 2012, 05:16 PM
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QUOTE (Lady_Dragonrider @ Jul 19 2012, 11:22 PM)
I don't know if I should stick with 3 hats, or do four. Any ideas for hats? I changed the name of the Asian hat.
I have two more packs in the making, four elements and lights. I might do a pack with a traveling or vehicle theme.

work on the others first, make them submittable tongue.gif
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Ashywolf
Posted: Aug 4 2012, 04:57 PM
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QUOTE (Jacj @ Jun 10 2012, 08:27 PM)
Dragonfly user posted image

There is a better way to do dragonfly wings; what you do is flash between the wings at the top and bottom, use transparent frames to show motion if you have to. Its hard to explain, see my hummingbird (magnificent spatuletail) for an example. You want the fastest animation speed possible, and have a maximum of 3-4 frames for the wings.

Have we not got a deadline yet?

This post has been edited by Ashywolf on Aug 4 2012, 04:58 PM
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Lady_Dragonrider
Posted: Sep 1 2012, 11:34 AM
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A leetle up date.

earth: user posted image

Fire: user posted image

Air: Looking for ideas

This post has been edited by Lady_Dragonrider on Sep 1 2012, 11:38 AM
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Jacj
Posted: Sep 16 2012, 07:32 AM
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QUOTE (Ashywolf @ Aug 4 2012, 04:57 PM)
QUOTE (Jacj @ Jun 10 2012, 08:27 PM)
Dragonfly user posted image

There is a better way to do dragonfly wings; what you do is flash between the wings at the top and bottom, use transparent frames to show motion if you have to. Its hard to explain, see my hummingbird (magnificent spatuletail) for an example. You want the fastest animation speed possible, and have a maximum of 3-4 frames for the wings.

Have we not got a deadline yet?

Thanks Ashywolf for the advice, not 100% sure what you mean though (wish I did, always wondered how you did your wings)
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Ashywolf
Posted: Sep 17 2012, 11:25 PM
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QUOTE (Jacj @ Sep 16 2012, 07:32 AM)
QUOTE (Ashywolf @ Aug 4 2012, 04:57 PM)
QUOTE (Jacj @ Jun 10 2012, 08:27 PM)
Dragonfly user posted image

There is a better way to do dragonfly wings; what you do is flash between the wings at the top and bottom, use transparent frames to show motion if you have to. Its hard to explain, see my hummingbird (magnificent spatuletail) for an example. You want the fastest animation speed possible, and have a maximum of 3-4 frames for the wings.

Have we not got a deadline yet?

Thanks Ashywolf for the advice, not 100% sure what you mean though (wish I did, always wondered how you did your wings)

Hmm, not sure how else to explain it another way. If I have time I could draw up an example. You can go through my hummingbird frames if you want, I don't mind.

This post has been edited by Ashywolf on Sep 17 2012, 11:26 PM
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Lady_Dragonrider
Posted: Sep 18 2012, 11:55 PM
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I think I can explain it a leetle better. Compare a hummingbird flying to a parrot. The hummingbird's wings are moving so fast that all you really see is a blur. You might see the wings at their highest and lowest point in the flap sequence but between you really can't make out much detail. A dragonfly's wings are the same.
To mimic this in leeltes you use around 3 or 4 slides, and you make them go really fast. The first slide will have the wings at the highest point and "motion" lines. The middle slides will be pure motion lines. The last 4th slide will be just the wing at the lowest point with motion lines. Something like that. Looking at leetles will really help.
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Ashywolf
Posted: Oct 9 2012, 10:23 AM
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Yeah that explanation works too ^^
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Lunchbox
Posted: Dec 25 2012, 04:47 PM
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so this kind of died eh?
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Ashywolf
Posted: Dec 28 2012, 12:40 PM
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I guess we are waiting for TJ to revise code first.
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Lady_Dragonrider
Posted: Oct 23 2013, 10:24 PM
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I am so happy, after putting it off for a year I have finally completed my leetle elements starter package, here's wind: user posted image
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